Lore · Maps · seed 1000 · BIG · 256

Caspian Refinery

VRG's own refinery on the Caspian shore, taken by HALCYON in Season 0 and turned into a server hall. VRG wants it back.

Domination · holds HALCYON · attacks VRG · dry, warm, dusty

Caspian Refinery in game
In game, from 25 m above the north arm, looking south over the tank farm to the Pump House. Today's build on a local test server on Harbor (never the live one), no HUD. Maps 1000–1003 from main; 1004–1006 from the maps branch. The per-map skies and grades of LORE.md are not in main yet (they are on the looks2 branch), so every map still wears the same warm sky.
Caspian Refinery overview: objectives lettered as on the HUD, spawns, lanes, scale
Overview drawn from the map file: objectives as the HUD letters them, spawn camps, attack axes and vehicle lanes, landmark names, scale bar (tools/lore-maps.mjs).
Caspian Refinery top-down render with objectives
Top-down render from the game client (camera straight down, fog off) with the same objectives projected on it.

Landmarks

Objective (HUD)LandmarkWhat it is
coreThe Pump HouseThe main pump house in the walled core (362, 300), HALCYON's server hall. Four corner pillboxes and the core ring road. The damage bar is this hall burning.
A, BTank Farm Junction (north arm)Lettered pair at the inverted-V road junction north of the core. The arm's burn-offs are the Column Trio, three tall stacks at the tank farm (y ≈ 506); cooling at the north camps.
C, DControl Row (east arm)The control buildings east of the core, pipe roofs and diamond skylights. The arm runs down the Oil Village main street past burnt yards and the pump-jack field.
E, FSouth Plant (south arm)The apron of the south plant hall and its two chimneys. The arm crosses the open Pipeline Yard and its pits.
G, HWest Gate (west arm)The ring road's west side by the pillboxes. The arm fights through the Apartment Town blocks.

Lanes and where the fights happen

Layout data: sectors, objectives, records → · Music cues →

Alyeska Terminus →

last built 2026-10-26 from 2dba433 · generated by tools/wiki-build.mjs · BF4 numbers are observed reference values read into clean-room notes; no BF4 code, data file or asset is on this site · OpenMAG values are proposed until playtests confirm them · OpenMAG home