Maps · Domination

Caspian Refinery

Caspian Refinery (OpenMAG) = MAG's Absheron Refinery (S.V.E.R. Domination, Zipper Interactive 2010), traced from
1900×1900metres
3.61km²
4sectors
0objective points

MAG's Absheron Refinery (S.V.E.R. Domination), traced from Zipper's 2010 overhead release; in OpenMAG it is VRG's Caspian refinery.

VRG's own refinery on the Caspian shore, taken by HALCYON in Season 0 and turned into a server hall. VRG wants it back.

Lore: who holds it, landmarks, palette, sound and music, screenshots →

Overview

attacker home camp gap ring (50 m)attacker home camp core (25 m, protected)attacker home camp gap ring (50 m)attacker home camp core (25 m, protected)attacker home camp gap ring (50 m)attacker home camp core (25 m, protected)attacker home camp gap ring (50 m)attacker home camp core (25 m, protected)defender home camp gap ring (50 m)defender home camp core (25 m, protected)defender home camp gap ring (50 m)defender home camp core (25 m, protected)defender home camp gap ring (50 m)defender home camp core (25 m, protected)defender home camp gap ring (50 m)defender home camp core (25 m, protected)attacker spawn, north (tank farm)defender spawn, north (tank farm)attacker spawn, east (oil village)defender spawn, east (oil village)attacker spawn, south (pipeline yard)defender spawn, south (pipeline yard)attacker spawn, west (apartment town)defender spawn, west (apartment town)stage 1 bunker: the defenders' spawn while stage 1 stands, the attackers' once it fallsstage 1 bunker: the defenders' spawn while stage 1 stands, the attackers' once it fallsstage 1 bunker: the defenders' spawn while stage 1 stands, the attackers' once it fallsstage 1 bunker: the defenders' spawn while stage 1 stands, the attackers' once it fallsstage 1 objective1stage 1 objective1stage 1 objective1stage 1 objective1stage 1 objective1stage 1 objective1stage 1 objective1stage 1 objective1stage 2 bunker: the defenders' spawn while stage 2 stands, the attackers' once it fallsstage 2 bunker: the defenders' spawn while stage 2 stands, the attackers' once it fallsstage 2 bunker: the defenders' spawn while stage 2 stands, the attackers' once it fallsstage 2 bunker: the defenders' spawn while stage 2 stands, the attackers' once it fallsstage 2 objective2stage 2 objective2stage 2 objective2stage 2 objective2stage 2 objective2stage 2 objective2stage 2 objective2stage 2 objective2stage 3 (final) objective HQHQAAAAAAAAMMMMS
attacker spawn ▲defender spawn ■tier 0 zonetier 1 zonetier 2 zonefilled circle: home camp core · dashed: its gap ring■ bunker · AA gun pit · M mortar battery · S sensor array · + corestages: 1 · 2 · 3 · final (circle: objective, square: the stage bunker)

Stages

BIG 256 players, 3 stages: 8 objectives, take 7 → 8 objectives, take 6 → final: HQ

stageobjectivesto takegap to the stage beforebunkers (forward spawns)
1(860, 1680) (1040, 1680) (1680, 1040) (1680, 860) (860, 220) (1040, 220) (220, 1040) (220, 860)7–(950, 1530) (1530, 950) (950, 370) (370, 950)
2(880, 1320) (1020, 1320) (1320, 1020) (1320, 880) (880, 580) (1020, 580) (580, 1020) (580, 880)6361 m(950, 1170) (1174, 953) (950, 730) (738, 950)
final(950, 924)1351 mhome

Home camps

4 attacker camps (25 m core + 50 m gap) and 4 defender camps (25 m core + 50 m gap) at 256 players; 96 cover records on their exit lanes (tools/maps/caspian_refinery/exits.map). Inside your own core the enemy cannot hurt or shell you; an enemy in your core has 10 s to leave; no objective, enemy deployable or enemy spawn sits in the gap. The attackers' forward spawns at the stage bunkers they take get no core.

Sectors

#sectorattacker spawndefender spawnzones (tier)bunkersAA / mortar
0north (tank farm)(950, 1840)(1090, 1090)–01 / 1
1east (oil village)(1840, 950)(1090, 810)–01 / 1
2south (pipeline yard)(950, 60)(810, 810)–01 / 1
3west (apartment town)(60, 950)(810, 1090)–01 / 1

Modes

Domination

What is on it

recordcount
tree978
cont805
bld631
wall282
road223
sand220
cliff204
pile137
tank91
hill90
pipe70
stack27
obj17
pond12
fwd8
tent8
sector4
aaa4
battery4
stage3
tier1
sensor1
fans1

Source: server/crates/sim/maps/caspian_refinery.map (generated by tools/build-map.mjs from tools/maps/caspian_refinery/). Coordinates in metres, x east, y north.

last built 2026-10-26 from 2dba433 · generated by tools/wiki-build.mjs · BF4 numbers are observed reference values read into clean-room notes; no BF4 code, data file or asset is on this site · OpenMAG values are proposed until playtests confirm them · OpenMAG home