Observed numbers from the clean-room tables (weapons.json), cited so the tuning is traceable. Not used in the game.
| asset | class | fire | RoF rpm | mag/mags | reload s | v0 m/s | damage | gravity | blast | lock time/cone/range |
|---|---|---|---|---|---|---|---|---|---|---|
| radio_beacon gameplay/gadgets/radiobeacon/radio_beacon | RadioBeacon | SingleFire | 600 | 1/1 | 0.75 (0.75 with rounds left) | 0 | – |