Weapons · Shotgun · proposed

Pump shotgun

pump 1.1 s, 12 pellets 10→4 @15→35 m, 7 shells, 0.5 s per shell, 400 m/s, max 60 m
PMC
all PMCs
class
not assigned yet
unlock
not decided
source
DESIGN §20.3

12 pellets per shell, numbers are per pellet. Pump cycle 1.1 s, reload 0.5 s per shell.

Our numbers

damage ramp
10 → 4 per hit, full to 15 m, linear to 35 m, stops at 60 m
rate of fire
0.91 rounds/s (55 rpm)
magazine
7
reload
0.5 s per shell
muzzle velocity
400 m/s
bullet drop
30.7 cm at 100 m, 122.6 cm at 200 m (g = 9.81 m/s²)
spread
–

Damage over distance

0510150102030405060distance, mdamage per hit
OpenMAG Pump shotgun (proposed)BF4 m1014 (reference)BF4 remington870mcs (reference)

Per pellet; ×12 pellets per shell.

Bullets to kill

Body hits, against each PMC's armour multiplier (weapon.rs FactionProfile) and both armour weights (progression.txt).

targetclose ≤ 15 mfar ≥ 35 mhead ×2, closeideal TTK close
HALCYON light (100 HP, ×1.15 damage taken)92258.80 s
HALCYON heavy (130 HP, ×1.15 damage taken)1229612.10 s
VRG light (100 HP, ×0.85 damage taken)1230612.10 s
VRG heavy (130 HP, ×0.85 damage taken)1639816.50 s
MERIDIAN light (100 HP, ×1 damage taken)102559.90 s
MERIDIAN heavy (130 HP, ×1 damage taken)1333713.20 s
target (every pellet hits)close ≤ 15 mfar ≥ 35 mhead ×2, closeideal TTK close
HALCYON light (100 HP, ×1.15 damage taken)1210.00 s
HALCYON heavy (130 HP, ×1.15 damage taken)1310.00 s
VRG light (100 HP, ×0.85 damage taken)1310.00 s
VRG heavy (130 HP, ×0.85 damage taken)2411.10 s
MERIDIAN light (100 HP, ×1 damage taken)1310.00 s
MERIDIAN heavy (130 HP, ×1 damage taken)2311.10 s

Design note

DESIGN.md §20.3, row "shotgun"

OpenMAG (design)
pump 1.1 s, 12 pellets 10→4 @15→35 m, 7 shells, 0.5 s per shell, 400 m/s, max 60 m
BF4 reference
m1014 210 rpm, 12 pellets, 8 shells, 0.55 s per shell, 300 m/s, 11.2→5.6 @24→32 m (m1014); 870mcs 19 pellets, 0.67 s per shell (remington870mcs)

BF4 reference

Observed numbers from the clean-room tables (weapons.json), cited so the tuning is traceable. Not used in the game.

assetclassfireRoF rpmmag/magsreload sv0 m/sdamagegravityblastlock time/cone/range
m1014
gameplay/weapons/m1014/m1014
ShotgunSingleFire2108/50.5530011.2→5.6 @ 24→32 m ×12 pellets-9.81
remington870mcs
gameplay/weapons/870/remington870mcs
ShotgunSingleFireWithBoltAction6008/50.6730011.2→5.6 @ 24→32 m ×19 pellets-9.81
last built 2026-10-26 from 2dba433 · generated by tools/wiki-build.mjs · BF4 numbers are observed reference values read into clean-room notes; no BF4 code, data file or asset is on this site · OpenMAG values are proposed until playtests confirm them · OpenMAG home