Weapons · Anti-air launcher · proposed

MANPADS

340 vs air (one hit disables a 500 HP aircraft), lock 2.5 s / 6° / 400 m, 250 m/s, 6 s life, proximity 8 m, 3.6 s, 2 missiles
PMC
all PMCs
class
not assigned
unlock
not decided
source
DESIGN §20.3 / §20.4

Our numbers

damage
340 vs air: one hit disables a 500 HP aircraft
lock
2.5 s / 6° / 400 m, needs heat ≥ 5 (no lock under 20 m altitude for helis)
missile
250 m/s, 6 s life, proximity 8 m
reload
3.6 s
carried
2

Design note

DESIGN.md §20.3, row "MANPADS (Stinger / IGLA-like)"

OpenMAG (design)
340 vs air (one hit disables a 500 HP aircraft), lock 2.5 s / 6° / 400 m, 250 m/s, 6 s life, proximity 8 m, 3.6 s, 2 missiles
BF4 reference
Stinger 270 dmg, lock 1.3 s / 6° / 400 m, 20→250 m/s, guidance after 0.5 s, 7 s life, proximity 12.5 m, 3.6 s; IGLA lock 1.1 s / 6° / 580 m, 350 m/s, 6 s (fim92a, sa18igla)

BF4 reference

Observed numbers from the clean-room tables (weapons.json), cited so the tuning is traceable. Not used in the game.

assetclassfireRoF rpmmag/magsreload sv0 m/sdamagegravityblastlock time/cone/range
fim92a
gameplay/gadgets/fim92a/fim92a
AtSingleFire3001/53.620→250missile 270250 @ 4.5 m (inner 4.49)1.3 s / 6° / 400 m
sa18igla
gameplay/gadgets/sa18igla/sa18igla
AtSingleFire3001/53.620→350missile 270200 @ 4.5 m (inner 4.49)1.1 s / 6° / 580 m
last built 2026-10-26 from 2dba433 · generated by tools/wiki-build.mjs · BF4 numbers are observed reference values read into clean-room notes; no BF4 code, data file or asset is on this site · OpenMAG values are proposed until playtests confirm them · OpenMAG home