Weapons · Lock-on launcher · proposed

Guided AT launcher

225 top attack (×1.5 top = 337), lock 1.5 s / 4° / 350 m, designated 1.0 s / 600 m and ×2 damage, 200 m/s, 2 missiles
PMC
all PMCs
class
engineer unlock (plan)
unlock
not decided
source
DESIGN §20.3 / §20.4

Our numbers

damage
225 top attack (×1.5 top = 337); ×2 when designated
lock
1.5 s / 4° / 350 m; designated 1.0 s / 600 m
missile
200 m/s, turns ≤ 60°/s
carried
2

Design note

DESIGN.md §20.3, row "guided AT (Javelin-like, engineer unlock)"

OpenMAG (design)
225 top attack (×1.5 top = 337), lock 1.5 s / 4° / 350 m, designated 1.0 s / 600 m and ×2 damage, 200 m/s, 2 missiles
BF4 reference
450 + 225 @3 m, 10→250 m/s, lock 1.2 s / 4° / 350 m, designated 1.0 s / 4° / 500 m, guidance starts 1.1 s, 3 s reload, 5 missiles (fgm148_javelin)

BF4 reference

Observed numbers from the clean-room tables (weapons.json), cited so the tuning is traceable. Not used in the game.

assetclassfireRoF rpmmag/magsreload sv0 m/sdamagegravityblastlock time/cone/range
fgm148_javelin
gameplay/gadgets/fgm148/fgm148_javelin
AtSingleFire1801/5310→250missile 4509225 @ 3 m (inner 2.99)1.2 s / 4° / 350 m
last built 2026-10-26 from 2dba433 · generated by tools/wiki-build.mjs · BF4 numbers are observed reference values read into clean-room notes; no BF4 code, data file or asset is on this site · OpenMAG values are proposed until playtests confirm them · OpenMAG home