Vehicles · in the sim proposed

IFV / APC (mobile squad spawn)

The APC exists today as the mobile squad spawn; the numbers the server runs are below the design row.

Our values (DESIGN §20.2)

HP · disable · regen
800 · 50 % · 14 s / 10 HP/s (APC_HP 600 today → 800)
angle F / S / R / T
0.85 / 1.0 / 1.5 / 1.3
seats and weapons
driver: autocannon 30 + 25 @3 m, 3.3 rps, 12 rounds · gunner: HMG, smoke · 4 enclosed passengers
counter
AT rocket (3 side hits), MBT, guided AT
spawn
90 s (APC_RESPAWN_S)
map tier
medium+: 1 per platoon

Faction flavour (§20.2): HALCYON vehicles −10 % HP, +10 % speed; VRG +10 % HP, −10 % speed, main gun ×1.1; MERIDIAN is the baseline shown.

Implemented today (vehicle.rs)

hull
– HP (design: 800)
speed
5.5 m/s, AI-driven behind the platoon's front
respawn
– s at the platoon spawn
spawn
the platoon redeploys at it while it stands; must bring you 15 m closer to the objective
damage
explosives only; rifle fire does not hurt it

BF4 reference

Rows cited in DESIGN §20.2: 1000 + 175, regen 14/10, 6 seats; autocannon 24 + 35 @5 m, 200 rpm, 12 rounds; APFSDS 32; ATGM 450 (lav25, ifv_autocannon, ifv_apfsds, ifv_atgm); aav-7a1 1250, regen 14/25

vehicleHP F/R/L/Ri/Tshieldregendisable / clear HPcrit smin-angle radius mtop angle °seatsheat / radar sigspotted act/pass smassupside-down / water dmg/s
lav25
gameplay/vehicles/lav25/lav25
1000/1000/1000/1000/100017514 s / 10 HP/s100 / 1500.017456-1 / 1012 / 1.55000250 / 50
aav-7a1
gameplay/vehicles/aav-7a1/aav-7a1
1250/1250/1250/1250/125017514 s / 25 HP/s100 / 1500.016306-1 / 1012 / 1.55000250 / 50

Seats in lav25 (data heuristic)

Weapons cited

assetclassfireRoF rpmmag/magsreload sv0 m/sdamagegravityblastlock time/cone/range
ifv_autocannon
gameplay/vehicles/common/weapondata/ifv_autocannon_firing
firingAutomaticFire20012/33.622524→24 @ 100→200 m-4.935 @ 5 m (inner 2)
ifv_apfsds
gameplay/vehicles/common/weapondata/ifv_apfsds_firing
firingAutomaticFire20012/33.630032→32 @ 100→200 m-4.920 @ 2 m (inner 1)
ifv_atgm
gameplay/vehicles/common/weapondata/ifv_atgm_firing
firingSingleFire1501/2550→250missile 45020225 @ 3 m (inner 2.99)
last built 2026-10-26 from 2dba433 · generated by tools/wiki-build.mjs · BF4 numbers are observed reference values read into clean-room notes; no BF4 code, data file or asset is on this site · OpenMAG values are proposed until playtests confirm them · OpenMAG home