The APC exists today as the mobile squad spawn; the numbers the server runs are below the design row.
Faction flavour (§20.2): HALCYON vehicles −10 % HP, +10 % speed; VRG +10 % HP, −10 % speed, main gun ×1.1; MERIDIAN is the baseline shown.
Rows cited in DESIGN §20.2: 1000 + 175, regen 14/10, 6 seats; autocannon 24 + 35 @5 m, 200 rpm, 12 rounds; APFSDS 32; ATGM 450 (lav25, ifv_autocannon, ifv_apfsds, ifv_atgm); aav-7a1 1250, regen 14/25
| vehicle | HP F/R/L/Ri/T | shield | regen | disable / clear HP | crit s | min-angle radius m | top angle ° | seats | heat / radar sig | spotted act/pass s | mass | upside-down / water dmg/s |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| lav25 gameplay/vehicles/lav25/lav25 | 1000/1000/1000/1000/1000 | 175 | 14 s / 10 HP/s | 100 / 150 | 0.01 | 7 | 45 | 6 | -1 / 10 | 12 / 1.5 | 5000 | 250 / 50 |
| aav-7a1 gameplay/vehicles/aav-7a1/aav-7a1 | 1250/1250/1250/1250/1250 | 175 | 14 s / 25 HP/s | 100 / 150 | 0.01 | 6 | 30 | 6 | -1 / 10 | 12 / 1.5 | 5000 | 250 / 50 |
| asset | class | fire | RoF rpm | mag/mags | reload s | v0 m/s | damage | gravity | blast | lock time/cone/range |
|---|---|---|---|---|---|---|---|---|---|---|
| ifv_autocannon gameplay/vehicles/common/weapondata/ifv_autocannon_firing | firing | AutomaticFire | 200 | 12/3 | 3.6 | 225 | 24→24 @ 100→200 m | -4.9 | 35 @ 5 m (inner 2) | |
| ifv_apfsds gameplay/vehicles/common/weapondata/ifv_apfsds_firing | firing | AutomaticFire | 200 | 12/3 | 3.6 | 300 | 32→32 @ 100→200 m | -4.9 | 20 @ 2 m (inner 1) | |
| ifv_atgm gameplay/vehicles/common/weapondata/ifv_atgm_firing | firing | SingleFire | 150 | 1/2 | 5 | 50→250 | missile 450 | 20 | 225 @ 3 m (inner 2.99) |