Vehicles · proposed

Heavy car (armoured truck)

Our values (DESIGN §20.2)

HP · disable · regen
600 · 34 % · 10 s / 25 HP/s
angle F / S / R / T
1 / 1 / 1.35 / 1
seats and weapons
driver · gunner remote HMG, enclosed · 2 enclosed passengers
counter
AT rocket (2 hits), C4, IFV
spawn
60 s at captured zones
map tier
medium+: 1 per sector

Faction flavour (§20.2): HALCYON vehicles −10 % HP, +10 % speed; VRG +10 % HP, −10 % speed, main gun ×1.1; MERIDIAN is the baseline shown.

BF4 reference

Rows cited in DESIGN §20.2: 750, angle on (MinDamageAngle 90, ×1.35), regen 10/25, disable 75/112.5, 4 seats, gunner remote HMG 25→18 (us_mrap-cougar, tank_remote_hmg)

vehicleHP F/R/L/Ri/Tshieldregendisable / clear HPcrit smin-angle radius mtop angle °seatsheat / radar sigspotted act/pass smassupside-down / water dmg/s
us_mrap-cougar
gameplay/vehicles/us_mrap-cougar/us_mrap-cougar
750/750/750/750/0010 s / 25 HP/s75 / 112.500454-1 / 1012 / 1.5150050 / 30

Seats in us_mrap-cougar (data heuristic)

Weapons cited

assetclassfireRoF rpmmag/magsreload sv0 m/sdamagegravityblastlock time/cone/range
tank_remote_hmg
gameplay/vehicles/common/weapondata/tank_remote_hmg_firing
firingAutomaticFire550-1/-1360025→18 @ 8→125 m-9.81
last built 2026-10-26 from 2dba433 · generated by tools/wiki-build.mjs · BF4 numbers are observed reference values read into clean-room notes; no BF4 code, data file or asset is on this site · OpenMAG values are proposed until playtests confirm them · OpenMAG home