Vehicles · not planned

Fighter jet

Our values (DESIGN §20.2)

HP · disable · regen
not planned. One jet type keeps the sky readable (DESIGN §4a)
angle F / S / R / T
–
seats and weapons
–
counter
–
spawn
–
map tier
–

Faction flavour (§20.2): HALCYON vehicles −10 % HP, +10 % speed; VRG +10 % HP, −10 % speed, main gun ×1.1; MERIDIAN is the baseline shown.

BF4 reference

Rows cited in DESIGN §20.2: 500; cannon 2000 rpm 10; heat 195; radar 135 (f35b, jet_6barrelcannon, activeradar_missile_jet_aim9sidewinder)

vehicleHP F/R/L/Ri/Tshieldregendisable / clear HPcrit smin-angle radius mtop angle °seatsheat / radar sigspotted act/pass smassupside-down / water dmg/s
f35b
gameplay/vehicles/f35/f35b
500/500/500/500/0010 s / 10 HP/s50 / 750045110 / 1 (low 50 m → 1)12 / 1.5100000 / 250

Seats in f35b (data heuristic)

Weapons cited

assetclassfireRoF rpmmag/magsreload sv0 m/sdamagegravityblastlock time/cone/range
jet_6barrelcannon
gameplay/vehicles/common/weapondata/jet_6barrelcannon_firing
firingAutomaticFire2000-1/-15120010→10 @ 350→500 m0
activeradar_missile_jet_aim9sidewinder
gameplay/vehicles/common/weapondata/spec/activeradar_missile_firing_jet_aim9sidewinder
firingSingleFire601/2550→350missile 135-1.50 @ 4.5 m (inner 4.49)1.5 s / 6.5° / 1000 m
last built 2026-10-26 from 2dba433 · generated by tools/wiki-build.mjs · BF4 numbers are observed reference values read into clean-room notes; no BF4 code, data file or asset is on this site · OpenMAG values are proposed until playtests confirm them · OpenMAG home