Vehicles · proposed

Attack jet

Our values (DESIGN §20.2)

HP · disable · regen
500 · 34 % · 10 s / 10 HP/s
angle F / S / R / T
1 / 1 / 1 / 1
seats and weapons
pilot: cannon 30 rps 12 + 4 @1 m, 2 bombs 400 @8 m (60 s rearm)
counter
AA, MANPADS, stationary AA
spawn
120 s, home, air start
map tier
8 sectors only: 1 per side

Faction flavour (§20.2): HALCYON vehicles −10 % HP, +10 % speed; VRG +10 % HP, −10 % speed, main gun ×1.1; MERIDIAN is the baseline shown.

BF4 reference

Rows cited in DESIGN §20.2: 500, regen 10/10, disable 50/75; gau8 2000 rpm 12.5; JDAM 500 @10 m; rocket pods; ceiling 650 (a10_thunderbolt, gau8_cannon, jdam_dumb)

vehicleHP F/R/L/Ri/Tshieldregendisable / clear HPcrit smin-angle radius mtop angle °seatsheat / radar sigspotted act/pass smassupside-down / water dmg/s
a10_thunderbolt
gameplay/vehicles/a-10_thunderbolt/a10_thunderbolt
500/500/500/500/0010 s / 10 HP/s50 / 750045110 / 1 (low 50 m → 1)12 / 1.5100000 / 250

Seats in a10_thunderbolt (data heuristic)

Weapons cited

assetclassfireRoF rpmmag/magsreload sv0 m/sdamagegravityblastlock time/cone/range
gau8_cannon
gameplay/vehicles/common/weapondata/gau8_cannon_firing
firingAutomaticFire2000-1/-1575012.5→12.5 @ 0→0 m0
jdam_dumb
gameplay/vehicles/common/weapondata/jdam_dumb_firing
firingSingleFire5501/250→250missile 0-20500 @ 10 m (inner 5)
last built 2026-10-26 from 2dba433 · generated by tools/wiki-build.mjs · BF4 numbers are observed reference values read into clean-room notes; no BF4 code, data file or asset is on this site · OpenMAG values are proposed until playtests confirm them · OpenMAG home