Faction flavour (§20.2): HALCYON vehicles −10 % HP, +10 % speed; VRG +10 % HP, −10 % speed, main gun ×1.1; MERIDIAN is the baseline shown.
Rows cited in DESIGN §20.2: 500×4, no top zone, regen 10/10, disable 50/75, crit 2.75 s, 2 seats; pilot rockets 19 @5 m ×14, TOW 450, heat-seekers 195; gunner cannon 15 + 20 @3 m 650 rpm (ah1z, rocketpods, heli_gunnercannon)
| vehicle | HP F/R/L/Ri/T | shield | regen | disable / clear HP | crit s | min-angle radius m | top angle ° | seats | heat / radar sig | spotted act/pass s | mass | upside-down / water dmg/s |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ah1z gameplay/vehicles/ah1z/ah1z | 500/500/500/500/0 | 0 | 10 s / 10 HP/s | 50 / 75 | 2.75 | 0 | 45 | 2 | 10 / 1 (low 25 m → 1) | 12 / 1.5 | 5000 | 50 / 100 |
| asset | class | fire | RoF rpm | mag/mags | reload s | v0 m/s | damage | gravity | blast | lock time/cone/range |
|---|---|---|---|---|---|---|---|---|---|---|
| rocketpods gameplay/vehicles/common/weapondata/rocketpods_firing | firing | AutomaticFire | 300 | 14/2 | 4 | 400→1000 | missile 0 | -15 | 19 @ 5 m (inner 2) | |
| heli_gunnercannon gameplay/vehicles/common/weapondata/heli_gunnercannon_firing | firing | AutomaticFire | 650 | 30/3 | 3.6 | 600 | 15→15 @ 100→200 m | 0 | 20 @ 3 m (inner 2.99) |